Itsimply depends on how the game is designed. Some games will give 16:10 more vertical height while others will give it less horizontal width. Bioshock was a particular example where 4:3 users would get more vertical space than 16:10 (which was the predominant widescreen standard in 2007) users of the time while.
Forthe most part DDR4 memory is now cheaper than older DDR3, with 8GB DDR3-2400 kits starting at just $60 – less than many of you would spend on a lump of aluminum for your CPU – you probably
Themain holdouts are gaming laptops, primarily because most games are written for the 16:9 aspect ratio. But even some of those are switching to 16:10, with Lenovo’s newest gaming laptops being
1610 Aspect ratio : r/Overwatch. I feel like 16:10 is just a 16:9 ratio zoomed in to fit the monitor. Everything seems to move faster because of the zoom and a character at close range is really big and harder to hit. Can someone with a 16:10 monitor share his experience with Overwatch? First-person shooter Shooter game Gaming. 2 comments. Best.
1610 is a better choice if you work on a lot of documents (it can scale two letter format pages side by side) and 16:9 is the best choice for entertainment (movies and games) As for my original statement, three 4:3 monitors on their side (flipped in portrait mode) would give a 9:4 ratio which would be awesome for vehicle games (racing, flight
Discussion 21:9 is definetly superior to 16:9 when it works. However I found myself thinking about switching back to 16:9 monitor because for the price of 400€ I can get high-end 1440p, 10-bit high refresh rate IPS panel with amazing response times. While on 21:9 panels that price got me high refresh rate VA panel with not so great response
bwFbxL3. 0lfesx23d4.pages.dev/3030lfesx23d4.pages.dev/2110lfesx23d4.pages.dev/1910lfesx23d4.pages.dev/2680lfesx23d4.pages.dev/230lfesx23d4.pages.dev/2770lfesx23d4.pages.dev/2560lfesx23d4.pages.dev/2190lfesx23d4.pages.dev/220
16 9 vs 16 10 gaming